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AI Insights · Timothy · September 2021

Top 5 PVP Games on iOS in Kuwait for Q3 2021

Explore the performance of the top 5 PVP games on iOS in Kuwait during Q3 2021, featuring trends in weekly downloads, revenue, and active users.

Top 5 PVP Games on iOS in Kuwait for Q3 2021

In Q3 2021, the top 5 PVP games on iOS in Kuwait showed a variety of trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game performed during this period, based on data from Sensor Tower.

Roblox Roblox saw its weekly revenue fluctuate, peaking at around $81K in late June and experiencing a general decline to approximately $59K by the end of September. Weekly downloads were relatively stable, hovering around 3.1K to 3.3K, with a slight dip to 2.3K in mid-September. The game maintained a steady number of weekly active users, starting at 57.2K in late June and gradually decreasing to 53.7K by the end of the quarter.

Subway Surfers Subway Surfers experienced a peak in weekly revenue at about $1.2K in mid-July, followed by fluctuations and ending the quarter around $1K. Weekly downloads showed a declining trend, starting at 2.6K in late June and dropping to 1.7K by the end of September. The game's weekly active users saw a similar pattern, starting at 45K and ending at approximately 42K.

PUBG MOBILE PUBG MOBILE had a significant spike in weekly revenue in mid-July, reaching approximately $276K, before declining to around $70K by the end of September. Weekly downloads showed a downward trend, starting at 2.9K in early July and falling to 1.8K at the end of the quarter. The number of weekly active users remained relatively high but showed a slight decline from 155K in late June to about 145K by the end of September.

Bridge Race Bridge Race's weekly revenue was modest, peaking at around $94 in mid-July and generally staying below $100 for the rest of the quarter. Weekly downloads were somewhat stable, starting at 1.8K in late June, peaking at 2.9K in mid-September, and then settling around 1.5K by the end of the quarter. The game had a stable number of weekly active users, starting at 9.8K and ending at approximately 10.6K.

Call of Duty®: Mobile Call of Duty®: Mobile saw its weekly revenue peak at around $15.7K in late August, with fluctuations throughout the quarter, and ending at approximately $7.5K in late September. Weekly downloads declined from 1.9K in early July to about 1.1K by the end of September. The game's weekly active users started at 33.5K in late June, peaked at around 34.8K in early July, and ended the quarter at approximately 29.5K.

For more insights and detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021